<!DOCTYPE html>
<html lang="zh">
<head>
<meta charset="UTF-8" />
<title>弓箭射靶小游戏</title>
<style>
body {
margin: 0;
background: #222;
margin: 20px;
}
svg {
width: 100%;
height: 100%;
position: fixed;
top: 0;
left: 0;
}
span {
color: white;
font-family: sans-serif;
opacity: 0.3;
}
</style>
</head>
<body>
<svg
id="game"
xmlns="http://www.w3.org/2000/svg"
viewBox="0 0 1000 400"
overflow="visible"
>
<linearGradient id="ArcGradient">
<stop offset="0" stop-color="#fff" stop-opacity=".2" />
<stop offset="50%" stop-color="#fff" stop-opacity="0" />
</linearGradient>
<path
id="arc"
fill="none"
stroke="url(#ArcGradient)"
stroke-width="4"
d="M100,250c250-400,550-400,800,0"
pointer-events="none"
/>
<defs>
<g id="arrow">
<line x2="60" fill="none" stroke="#888" stroke-width="2" />
<polygon fill="#888" points="64 0 58 2 56 0 58 -2" />
<polygon fill="#88ce02" points="2 -3 -4 -3 -1 0 -4 3 2 3 5 0" />
</g>
</defs>
<g id="target">
<path
fill="#FFF"
d="M924.2,274.2c-21.5,21.5-45.9,19.9-52,3.2c-4.4-12.1,2.4-29.2,14.2-41c11.8-11.8,29-18.6,41-14.2 C944.1,228.3,945.7,252.8,924.2,274.2z"
/>
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fill="#F4531C"
d="M915.8,265.8c-14.1,14.1-30.8,14.6-36,4.1c-4.1-8.3,0.5-21.3,9.7-30.5s22.2-13.8,30.5-9.7 C930.4,235,929.9,251.7,915.8,265.8z"
/>
<path
fill="#FFF"
d="M908.9,258.9c-8,8-17.9,9.2-21.6,3.5c-3.2-4.9-0.5-13.4,5.6-19.5c6.1-6.1,14.6-8.8,19.5-5.6 C918.1,241,916.9,250.9,908.9,258.9z"
/>
<path
fill="#F4531C"
d="M903.2,253.2c-2.9,2.9-6.7,3.6-8.3,1.7c-1.5-1.8-0.6-5.4,2-8c2.6-2.6,6.2-3.6,8-2 C906.8,246.5,906.1,250.2,903.2,253.2z"
/>
</g>
<g
id="bow"
fill="none"
stroke-linecap="round"
vector-effect="non-scaling-stroke"
pointer-events="none"
>
<polyline
fill="none"
stroke="#ddd"
stroke-linecap="round"
points="88,200 88,250 88,300"
/>
<path
fill="none"
stroke="#88ce02"
stroke-width="3"
stroke-linecap="round"
d="M88,300 c0-10.1,12-25.1,12-50s-12-39.9-12-50"
/>
</g>
<g class="arrow-angle"><use x="100" y="250" xlink:href="#arrow" /></g>
<clipPath id="mask">
<polygon
opacity=".5"
points="0,0 1500,0 1500,200 970,290 950,240 925,220 875,280 890,295 920,310 0,350"
pointer-events="none"
/>
</clipPath>
<g class="arrows" clip-path="url(#mask)" pointer-events="none"></g>
<g class="miss" fill="#aaa" opacity="0" transform="translate(0, 100)">
<path
d="M358 194L363 118 386 120 400 153 416 121 440 119 446 203 419 212 416 163 401 180 380 160 381 204"
/>
<path d="M450 120L458 200 475 192 474 121" />
<path
d="M537 118L487 118 485 160 515 162 509 177 482 171 482 193 529 199 538 148 501 146 508 133 537 137"
/>
<path
d="M540 202L543 178 570 186 569 168 544 167 546 122 590 116 586 142 561 140 560 152 586 153 586 205"
/>
<path
d="M595,215l5-23l31,0l-5,29L595,215z M627,176l13-70l-41-0l-0,70L627,176z"
/>
</g>
<g class="bullseye" fill="#F4531C" opacity="0">
<path
d="M322,159l15-21l-27-13l-32,13l15,71l41-14l7-32L322,159z M292,142h20l3,8l-16,8 L292,142z M321,182l-18,9l-4-18l23-2V182z"
/>
<path
d="M340 131L359 125 362 169 381 167 386 123 405 129 392 183 351 186z"
/>
<path d="M413 119L402 188 450 196 454 175 422 175 438 120z" />
<path d="M432 167L454 169 466 154 451 151 478 115 453 113z" />
<path
d="M524 109L492 112 466 148 487 155 491 172 464 167 463 184 502 191 513 143 487 141 496 125 517 126z"
/>
<path
d="M537 114L512 189 558 199 566 174 533 175 539 162 553 164 558 150 543 145 547 134 566 148 575 124z"
/>
<path
d="M577 118L587 158 570 198 587 204 626 118 606 118 598 141 590 112z"
/>
<path
d="M635 122L599 198 643 207 649 188 624 188 630 170 639 178 645 162 637 158 649 143 662 151 670 134z"
/>
<path
d="M649,220l4-21l28,4l-6,25L649,220z M681,191l40-79l-35-8L659,184L681,191z"
/>
</g>
<g
class="hit"
fill="#ffcc00"
opacity="0"
transform="translate(180, -80) rotate(12) "
>
<path
d="M383 114L385 195 407 191 406 160 422 155 418 191 436 189 444 112 423 119 422 141 407 146 400 113"
/>
<path d="M449 185L453 113 477 112 464 186" />
<path
d="M486 113L484 130 506 130 481 188 506 187 520 131 540 135 545 119"
/>
<path
d="M526,195l5-20l22,5l-9,16L526,195z M558,164l32-44l-35-9l-19,51L558,164z"
/>
</g>
</svg>
<span>拖动弓弦发射箭矢</span>
<script src="https://cdnjs.cloudflare.com/ajax/libs/gsap/1.19.1/TweenMax.min.js"></script>
<script src="https://s3-us-west-2.amazonaws.com/s.cdpn.io/16327/MorphSVGPlugin.min.js"></script>
<script>
var svg = document.querySelector("svg");
var cursor = svg.createSVGPoint();
var arrows = document.querySelector(".arrows");
var randomAngle = 0;
var target = {
x: 900,
y: 249.5,
};
var lineSegment = {
x1: 875,
y1: 280,
x2: 925,
y2: 220,
};
var pivot = {
x: 100,
y: 250,
};
aim({
clientX: 320,
clientY: 300,
});
window.addEventListener("mousedown", draw);
window.addEventListener("touchstart", handleTouch, { passive: false });
function handleTouch(e) {
e.preventDefault();
if (e.touches.length === 1) {
var touch = e.touches[0];
var mouseEvent = new MouseEvent("mousedown", {
clientX: touch.clientX,
clientY: touch.clientY,
});
draw(mouseEvent);
window.addEventListener("touchmove", handleTouchMove, {
passive: false,
});
window.addEventListener("touchend", handleTouchEnd, {
passive: false,
});
}
}
function handleTouchMove(e) {
e.preventDefault();
if (e.touches.length === 1) {
var touch = e.touches[0];
var mouseEvent = new MouseEvent("mousemove", {
clientX: touch.clientX,
clientY: touch.clientY,
});
aim(mouseEvent);
}
}
function handleTouchEnd(e) {
e.preventDefault();
var mouseEvent = new MouseEvent("mouseup", {});
loose();
window.removeEventListener("touchmove", handleTouchMove);
window.removeEventListener("touchend", handleTouchEnd);
}
function draw(e) {
randomAngle = Math.random() * Math.PI * 0.03 - 0.015;
TweenMax.to(".arrow-angle use", 0.3, {
opacity: 1,
});
window.addEventListener("mousemove", aim);
window.addEventListener("mouseup", loose);
aim(e);
}
function aim(e) {
var point = getMouseSVG(e);
point.x = Math.min(point.x, pivot.x - 7);
point.y = Math.max(point.y, pivot.y + 7);
var dx = point.x - pivot.x;
var dy = point.y - pivot.y;
var angle = Math.atan2(dy, dx) + randomAngle;
var bowAngle = angle - Math.PI;
var distance = Math.min(Math.sqrt(dx * dx + dy * dy), 50);
var scale = Math.min(Math.max(distance / 30, 1), 2);
TweenMax.to("#bow", 0.3, {
scaleX: scale,
rotation: bowAngle + "rad",
transformOrigin: "right center",
});
var arrowX = Math.min(pivot.x - (1 / scale) * distance, 88);
TweenMax.to(".arrow-angle", 0.3, {
rotation: bowAngle + "rad",
svgOrigin: "100 250",
});
TweenMax.to(".arrow-angle use", 0.3, {
x: -distance,
});
TweenMax.to("#bow polyline", 0.3, {
attr: {
points:
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Math.min(pivot.x - (1 / scale) * distance, 88) +
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});
var radius = distance * 9;
var offset = {
x: Math.cos(bowAngle) * radius,
y: Math.sin(bowAngle) * radius,
};
var arcWidth = offset.x * 3;
TweenMax.to("#arc", 0.3, {
attr: {
d:
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offset.x +
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offset.y +
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(offset.y + 50) +
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arcWidth +
",50",
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autoAlpha: distance / 60,
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}
function loose() {
window.removeEventListener("mousemove", aim);
window.removeEventListener("mouseup", loose);
TweenMax.to("#bow", 0.4, {
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transformOrigin: "right center",
ease: Elastic.easeOut,
});
TweenMax.to("#bow polyline", 0.4, {
attr: {
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ease: Elastic.easeOut,
});
var newArrow = document.createElementNS(
"http://www.w3.org/2000/svg",
"use"
);
newArrow.setAttributeNS(
"http://www.w3.org/1999/xlink",
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"#arrow"
);
arrows.appendChild(newArrow);
var path = MorphSVGPlugin.pathDataToBezier("#arc");
TweenMax.to([newArrow], 0.5, {
force3D: true,
bezier: {
type: "cubic",
values: path,
autoRotate: ["x", "y", "rotation"],
},
onUpdate: hitTest,
onUpdateParams: ["{self}"],
onComplete: onMiss,
ease: Linear.easeNone,
});
TweenMax.to("#arc", 0.3, {
opacity: 0,
});
TweenMax.set(".arrow-angle use", {
opacity: 0,
});
}
function hitTest(tween) {
var arrow = tween.target[0];
var transform = arrow._gsTransform;
var radians = (transform.rotation * Math.PI) / 180;
var arrowSegment = {
x1: transform.x,
y1: transform.y,
x2: Math.cos(radians) * 60 + transform.x,
y2: Math.sin(radians) * 60 + transform.y,
};
var intersection = getIntersection(arrowSegment, lineSegment);
if (intersection.segment1 && intersection.segment2) {
tween.pause();
var dx = intersection.x - target.x;
var dy = intersection.y - target.y;
var distance = Math.sqrt(dx * dx + dy * dy);
var selector = ".hit";
if (distance < 7) {
selector = ".bullseye";
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showMessage(selector);
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function onMiss() {
showMessage(".miss");
}
function showMessage(selector) {
TweenMax.killTweensOf(selector);
TweenMax.killChildTweensOf(selector);
TweenMax.set(selector, {
autoAlpha: 1,
});
TweenMax.staggerFromTo(
selector + " path",
0.5,
{
rotation: -5,
scale: 0,
transformOrigin: "center",
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{
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ease: Back.easeOut,
},
0.05
);
TweenMax.staggerTo(
selector + " path",
0.3,
{
delay: 2,
rotation: 20,
scale: 0,
ease: Back.easeIn,
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0.03
);
}
function getMouseSVG(e) {
cursor.x = e.clientX;
cursor.y = e.clientY;
return cursor.matrixTransform(svg.getScreenCTM().inverse());
}
function getIntersection(segment1, segment2) {
var dx1 = segment1.x2 - segment1.x1;
var dy1 = segment1.y2 - segment1.y1;
var dx2 = segment2.x2 - segment2.x1;
var dy2 = segment2.y2 - segment2.y1;
var cx = segment1.x1 - segment2.x1;
var cy = segment1.y1 - segment2.y1;
var denominator = dy2 * dx1 - dx2 * dy1;
if (denominator == 0) {
return null;
}
var ua = (dx2 * cy - dy2 * cx) / denominator;
var ub = (dx1 * cy - dy1 * cx) / denominator;
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y: segment1.y1 + ua * dy1,
segment1: ua >= 0 && ua <= 1,
segment2: ub >= 0 && ub <= 1,
};
}
</script>
</body>
</html>